Thomas Glazier is a 3D creator based out of Los Angeles, California
Thomas Glazier is a skilled 3D generalist with expertise in character modeling, environmental modeling, and rendering. With a keen eye for detail and a passion for bringing digital worlds to life, he crafts high-quality models that enhance storytelling and immersion. Whether designing intricate character models or expansive environments, he ensures every element is visually compelling and optimized for efficient use in the animation pipeline.
Beyond modeling, Thomas is adept at working with character rigs to create expressive and dynamic animations. His technical knowledge extends to VFX simulations, allowing him to generate realistic fire, cloth, and other physics-based effects that add depth and realism to his projects. Proficient in Blender, Maya, and Adobe After Effects, he seamlessly integrates his work into various production pipelines, making him a versatile and valuable asset in the world of 3D content creation.